Sunday, June 5, 2016

Puzzle Rules - Digging carefully

Fantasy and Gameplay

You're an archeologist carefully removing dirt to discover an ancient Artefact.



  • The tool damage the artefact but is needed to remove the soil.
  • When removing soil, if an artefact is behind, the tool damage it.
  • Player has to find a way to remove the soil without destroying the artefact.

Rules

  • Fragment hit point
    • Fragment have [4] hit points (FHP)
    • when FHP reach 0, the fragment is destroyed ; player didn't succeed the puzzle



  • Digging Effect
    • Tap to remove a soil cube
    • Removing a soil cube has an effect on the cube behind it.
    • The face hit determined which cube behind receive the effect.


  • Cubes types and digging effects

    • Hard Soil
      • hard soil has 2 Hit points 
      • when its hit points reach 0, it is removed. 
    • Rock
      • Rocks are special 'blocking' ingredients ; player needs to carefully remove them.
      • Shake: when a rock shake, it damages surrounding fragment; - 1 FHP if any of the 6 orthogonal neighbours is a fragment.
      • Rocks are automatically removed when they have only 1 neighbour (later we could add a hold and slide control so player remove it himself).

Dynamics

Consider the following 2D puzzle made of soil, fragment and hard soil.



  • Situation A
    • player has 2 good choices (green dot) and 1 bad choice (red dot)
    • player has be careful of "what's behind"; maybe it's a fragment and it would be damaged. We could use this lack of information (what is behind?) as a difficulty parameter. Player would have to make hypothesis and search ways to confirm them.
  • Situation B
    • To remove the Hard Soil, player has to damage it 2 times. If player dig the wrong soil direction (red dot inside the circle) he won't be able to remove the hard soil.
    • Depending on player choice, he might not be able to remove all Cubes, and so don't succeed the puzzle.



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